⑤ Element Attack Up

((Weapon Element + Style Boost Value) × ④Element Multiplier + ⑤Element Attack Up) × ⑥Elder Dragon Element Multiplier Round Down① × ⑦Weakness Modifier Round Down②

※This corresponds to the red underlined section and is the "additive calculation" in elemental damage.

※Elemental damage is applied only when the attack matches the monster's elemental weakness (*).
*Even if it is not listed as a weakness, it may still be treated as a weak point under certain conditions.
(Example: Certain Hellfire-infused parts of Magnamalo are vulnerable to Thunder.)

List of Applicable Skills

Skill Name Lv1 Lv2 Lv3 Lv4 Lv5 Condition
Element Attack Boost 50100200350500 Only applies when using a weapon of the matching element (Bowguns: elemental ammo only)
Hot Summer 102050-- Fire element only
High Charge HP ×2HP ×4HP ×8-- Based on remaining HP (e.g., at 120 HP: 240 / 480 / 960)

ハイチャージは残りHPに応じて大きな属性強化を得られるスキルとなっています。
但し、HPが減ると安定性が下がる為、安定性を求めるならハイチャージ防具以外は雷属性攻撃強化とするのも良いかと思います。
ある程度HPが下がると通常の構成にも抜かれてしまう点は注意して運用が必要です。

ハイチャージ【雷】で組める構成で比較すると以下の様な数値となります。

Skills Calculation Result
High Charge 3 / Health Boost 5 / Cheer 10 HP 160 × 8 1280
High Charge 3 / Health Boost 5 / Element Attack Boost 1 / Cheer 10 HP 160 × 8 + 50 1330
High Charge 3 / Health Boost 1 / Element Attack Boost 4 / Cheer 10 HP 120 × 8 + 350 1310
High Charge 3 / Health Boost 1 / Element Attack Boost 5 / Cheer 10 HP 120 × 8 + 500 1460

As explained in ④ Element Multiplier, the additive calculation from Element Attack Up is applied after the Element Multiplier calculation.

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